Fix: Three js 360 degree image annotation
Creating a 360-degree image annotation feature in a ReactJS application using Three.js can be a bit complex, but it's certainly doable. Here's a high-level overview of the steps you can follow: 1. **Set Up Your React App**: - Create a new React app using `create-react-app` or your preferred method. 2. **Install Three.js**: - You'll need to install the Three.js library for 3D rendering. You can do this using npm or yarn: ```bash npm install three ``` 3. **Create a 360-Degree Viewer**: - Set up a component to render the 360-degree image using Three.js. You'll need to create a scene, camera, and a sphere geometry to map the 360-degree image onto. 4. **Load the 360-Degree Image**: - You'll need to load your 360-degree image using the `THREE.TextureLoader`. Make sure your image is in the equirectangular format, which is commonly used for 360-degree images. 5. **Create Annotations**: - Implement a way to create and display annotations. You c